250302 ~ Chess
Lessons ~ karenschess@gmail.com
Object of game – unique game where
element of chance is almost eliminated.
The pieces: names, moves, power,
flaws, captures, which pieces are most valuable.
Board placement.
Lovely way sides are determined.
Chance!
Never touch a piece unless you move
THAT piece. If you touch a piece and then stop the touch, you still MUST move
that piece.
The fun, the challenge to pawn a
Queen! WOW!!!
It can get challenging if you tend
to move quickly and your chess partner moves slowly. Yes, there’s a whole world
of speed chess. Not my thing. Good luck.
Anger? Joy? Understandable. It hurts
to lose a good game, sometimes a LOT. I’ve been there. And yep, it’s thrilling
to win!
Check!
Ways a game ends:
Checkmate ~ king under attack, trapped, cannot escape and no teammate to
intercede.
Resign ~ one side quits, sometimes a hand is offered by player
quitting, to seal the win.
Draw ~ note: two variations: with both, neither side wins or loses;
one type “draw” only if both agree to quit. Sometimes this is offered by
“superior” player who just wants the game to be over, isn’t willing to give
more time to play to checkmate. It happens. Other player does NOT have to
agree.
Stalemate ~ a type of “draw” - - rare end-game situation, but it can
happen: player who’s turn it is to move is not in check and has no legal move. Impasse,
game over. !!!
Final exam: Fischer/Spassky #3
Exposure to algebraic chess
notation, I’m still learning
En passant: your pawn has advanced
to 5th row, opponent advances a pawn two squares while passing
square on which your pawn could have captured other pawn ~ next move, you
have the option of capturing other pawn just the same as if it had only
advanced one square and now your pawn can take square of diagonal as if
it had captured. Other pawn is captured and removed. Often a dumb choice…
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